情報POP調整

This commit is contained in:
koya_15 2021-09-16 18:17:37 +09:00
parent 2cd681ae18
commit 3010b0a89f
1 changed files with 89 additions and 14 deletions

View File

@ -1597,6 +1597,42 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1020, y: 1500}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &401541284
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 401541285}
m_Layer: 5
m_Name: icon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &401541285
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 401541284}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1574883668}
m_Father: {fileID: 1672057059}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 60}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &434058896
GameObject:
m_ObjectHideFlags: 0
@ -4250,7 +4286,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 47}
m_SizeDelta: {x: 0, y: 60}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1274435460
MonoBehaviour:
@ -4278,7 +4314,7 @@ MonoBehaviour:
m_BestFit: 1
m_MinSize: 30
m_MaxSize: 35
m_Alignment: 5
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
@ -5156,7 +5192,7 @@ GameObject:
- component: {fileID: 1574883670}
- component: {fileID: 1574883669}
m_Layer: 5
m_Name: icon
m_Name: image_icon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -5173,13 +5209,13 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1672057059}
m_Father: {fileID: 401541285}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 47}
m_SizeDelta: {x: 44, y: 47}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1574883669
MonoBehaviour:
@ -5305,7 +5341,7 @@ GameObject:
- component: {fileID: 1636683393}
- component: {fileID: 1636683392}
m_Layer: 5
m_Name: Scroll View
m_Name: 'Scroll View_left '
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -5408,6 +5444,8 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 1672057059}
- component: {fileID: 1672057063}
- component: {fileID: 1672057062}
- component: {fileID: 1672057061}
- component: {fileID: 1672057060}
m_Layer: 0
@ -5428,16 +5466,16 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1574883668}
- {fileID: 401541285}
- {fileID: 1274435459}
m_Father: {fileID: 1227838250}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 311.6, y: 28.1}
m_AnchoredPosition: {x: 359.9, y: 66.2}
m_SizeDelta: {x: 0, y: 60}
m_Pivot: {x: 0.5, y: 0.5}
m_Pivot: {x: 1, y: 1}
--- !u!114 &1672057060
MonoBehaviour:
m_ObjectHideFlags: 0
@ -5455,8 +5493,8 @@ MonoBehaviour:
m_Right: 0
m_Top: 0
m_Bottom: 0
m_ChildAlignment: 3
m_Spacing: 0
m_ChildAlignment: 2
m_Spacing: 30
m_ChildForceExpandWidth: 1
m_ChildForceExpandHeight: 1
m_ChildControlWidth: 1
@ -5477,6 +5515,43 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_HorizontalFit: 2
m_VerticalFit: 0
--- !u!114 &1672057062
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1672057058}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 0
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1672057063
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1672057058}
m_CullTransparentMesh: 0
--- !u!1 &1747891238
GameObject:
m_ObjectHideFlags: 0
@ -5490,7 +5565,7 @@ GameObject:
- component: {fileID: 1747891241}
- component: {fileID: 1747891240}
m_Layer: 5
m_Name: Scroll View (1)
m_Name: Scroll View_middle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0