自動調理修正
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@ -94,7 +94,11 @@ public class KitchenManager : MonoBehaviour
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{
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gameData.FinishedFlags |= TutorialFlag.AutoCook;
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GameDataManager.SaveGameData();
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autoCookView.ShowDialog(CookState.Ready);
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autoCookView.ShowDialog(CookState.Ready, () =>
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{
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remainingTime = DateTime.FromBinary(gameData.AutoCookFinishTime).Subtract(DateTime.UtcNow);
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autoCookView.ResetTimer((int)remainingTime.TotalSeconds, autoCookData.duration);
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});
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});
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return;
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}
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@ -117,6 +121,7 @@ public class KitchenManager : MonoBehaviour
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autoCookView.ShowDialog(state, () =>
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{
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remainingTime = DateTime.FromBinary(gameData.AutoCookFinishTime).Subtract(DateTime.UtcNow);
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autoCookView.ResetTimer((int)remainingTime.TotalSeconds, autoCookData.duration);
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});
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}).AddTo(this);
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