From 2cfa5e34d1358a1c410a4448604b88a1e24c9535 Mon Sep 17 00:00:00 2001 From: kimura Date: Thu, 21 Apr 2022 16:03:03 +0900 Subject: [PATCH] =?UTF-8?q?=E3=83=AA=E3=83=95=E3=82=A1=E3=82=AF=E3=82=BF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Cooking/Scripts/PopcornGameManager.cs | 31 ++----------------- .../Scenes/Cooking/Scripts/ThermalControl.cs | 20 +++++++++--- 2 files changed, 19 insertions(+), 32 deletions(-) diff --git a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/PopcornGameManager.cs b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/PopcornGameManager.cs index d6c2aa6c..fb38233b 100644 --- a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/PopcornGameManager.cs +++ b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/PopcornGameManager.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using System.Linq; using MyGame.Scripts; using UniRx; +using UniRx.Diagnostics; using UniRx.Triggers; using UnityEngine; using UnityEngine.EventSystems; @@ -28,10 +29,6 @@ public class PopcornGameManager : MonoBehaviour [SerializeField] private ThermalControl thermalControl; [SerializeField] private ThermoMeter thermoMeter; [SerializeField] private CornManager cornManager; - -#if DEVELOPMENT_BUILD || UNITY_EDITOR - [SerializeField] private Button resetButton; -#endif private readonly ReactiveProperty state = new ReactiveProperty(GameState.Guide); private readonly CompositeDisposable compositeDisposable = new CompositeDisposable(); @@ -86,14 +83,6 @@ public class PopcornGameManager : MonoBehaviour cornManager.SetCornsActive(true); }); } - -#if DEVELOPMENT_BUILD || UNITY_EDITOR - resetButton.OnClickAsObservable().Subscribe(_ => - { - TransitionManager.Instance.UnloadScene(GameScenes.CookingResults); - ResetGame(); - }).AddTo(this); -#endif #if UNITY_EDITOR this.UpdateAsObservable() @@ -112,9 +101,8 @@ public class PopcornGameManager : MonoBehaviour cornManager.Result .SkipLatestValueOnSubscribe() - // .DistinctUntilChanged() - .Materialize() - .Subscribe(x => { Debug.Log(x); }).AddTo(this); + .Debug("Result") + .Subscribe(x => { }).AddTo(this); #endif } @@ -131,19 +119,6 @@ public class PopcornGameManager : MonoBehaviour // フライパン設定 gameView.SetPan(panData.GetPrefab()); thermalControl.SetPanData(panData); -#if UNITY_EDITOR - Debug.Log($@" -name = {panData.Name} -panFactor = {panData.panFactor} -deadZone = {panData.deadZone} -baseIncreaseSpeed = {panData.baseIncreaseSpeed} -coldIncreaseSpeed = {panData.coldIncreaseSpeed} -hotIncreaseSpeed = {panData.hotIncreaseSpeed} -maxDecreaseSpeed = {panData.maxDecreaseSpeed} -yellowSize = {panData.yellowSize} -randomRange = {panData.randomRange} -"); -#endif cornManager.SetCornsActive(true); compositeDisposable.Clear(); cornManager.Result.SkipLatestValueOnSubscribe() diff --git a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/ThermalControl.cs b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/ThermalControl.cs index b8332d6d..c19c4b83 100644 --- a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/ThermalControl.cs +++ b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/ThermalControl.cs @@ -49,10 +49,10 @@ public class ThermalControl : MonoBehaviour { condition.AddTo(this); #if UNITY_EDITOR - condition.Subscribe(x => - { - Debug.Log($"cond :{x} temp: {temperature}"); - }).AddTo(this); + // condition.Subscribe(x => + // { + // Debug.Log($"cond :{x} temp: {temperature}"); + // }).AddTo(this); #endif } @@ -161,6 +161,18 @@ public class ThermalControl : MonoBehaviour public void SetPanData(PanData panData) { +#if UNITY_EDITOR + Debug.Log($@"SetPanData +name = {panData.Name} +panFactor = {panData.panFactor} +deadZone = {panData.deadZone} +baseIncreaseSpeed = {panData.baseIncreaseSpeed} +coldIncreaseSpeed = {panData.coldIncreaseSpeed} +hotIncreaseSpeed = {panData.hotIncreaseSpeed} +maxDecreaseSpeed = {panData.maxDecreaseSpeed} +yellowSize = {panData.yellowSize} +randomRange = {panData.randomRange}"); +#endif panFactor = panData.panFactor; deadZone = panData.deadZone; baseIncreaseSpeed = panData.baseIncreaseSpeed;