店舗レベルが最大の時の表示修正
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@ -66,10 +66,9 @@ public class HeartMeter : SingletonMonoBehaviour<HeartMeter>
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public void SetShopLevel(int newShopLevel, bool animate = false)
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public void SetShopLevel(int newShopLevel, bool animate = false)
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{
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{
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var level = Mathf.Min(newShopLevel, maxLevel);
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var level = Mathf.Min(newShopLevel, maxLevel);
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if (level == maxLevel)
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var isMax = level == maxLevel;
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{
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maxObject.SetActive(isMax);
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maxObject.SetActive(true);
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heartLevel.gameObject.SetActive(!isMax);
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}
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shopLevel.Value = level;
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shopLevel.Value = level;
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heartLevel.text = $"{level}";
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heartLevel.text = $"{level}";
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minHeart = shopLevelList.FirstOrDefault(data => data.shopLevel == level)?.heart ?? 0;
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minHeart = shopLevelList.FirstOrDefault(data => data.shopLevel == level)?.heart ?? 0;
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