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alignment: 0 - spritePivot: {x: 0.5, y: 0.5} + alignment: 9 + spritePivot: {x: 0.22980425, y: 0.19865915} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 @@ -83,7 +83,7 @@ TextureImporter: physicsShape: [] bones: [] spriteID: 5e97eb03825dee720800000000000000 - internalID: 0 + internalID: 1537655665 vertices: [] indices: edges: [] diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Prefabs/Obstacle_Bee 1x1.prefab b/popcorn/Assets/MyGame/Scenes/MiniGame/Prefabs/Obstacle_Bee 1x1.prefab index e6bd65e9..5805953c 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Prefabs/Obstacle_Bee 1x1.prefab +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Prefabs/Obstacle_Bee 1x1.prefab @@ -25,7 +25,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606458492868858506} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 1.02, y: 0.34, z: 0} + m_LocalPosition: {x: 0.704, y: 0.017, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -109,7 +109,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1756498083787301531} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - 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