滑空キャンセルアニメーション対応
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@ -158,7 +158,7 @@ namespace MyGame.Scenes.MiniGame.Scripts
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}
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}
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else
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else
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{
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{
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Stay();
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animator.Play("Brother_pink_Glideing_Cancel");
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currentFallSpeed -= fallAcceleration * Time.deltaTime;
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currentFallSpeed -= fallAcceleration * Time.deltaTime;
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}
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}
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