倍速時のめり込み対応

This commit is contained in:
kimura 2022-07-25 16:04:48 +09:00
parent 654f2963e5
commit 27b65ad2f7
1 changed files with 2 additions and 1 deletions

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@ -168,7 +168,8 @@ namespace MyGame.Scenes.MiniGame.Scripts
currentFallSpeed -= fallAcceleration * Time.deltaTime * currentSpeedMultiply;
}
transform.AddLocalPositionY(currentFallSpeed * Time.deltaTime * currentSpeedMultiply);
var newYPos = transform.localPosition.y + currentFallSpeed * Time.deltaTime * currentSpeedMultiply;
transform.SetLocalPositionY(Mathf.Max(basePos.y, newYPos));
}, () =>
{
currentFallSpeed = 0f;