diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs index 6f07a64e..656faf0e 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs @@ -270,6 +270,7 @@ namespace MyGame.Scenes.MiniGame.Scripts case GameState.Play: break; case GameState.Success: + player.Stay(); resultManager.ShowResult(scoreCount.Value, placeList, stageData); break; case GameState.Failure: diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs index 771cd803..eff35a31 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs @@ -28,8 +28,12 @@ namespace MyGame.Scenes.MiniGame.Scripts animator = GetComponent(); } - public void Stay() + public void Stay(bool force = false) { + if (!force && isPreHit) + { + return; + } animator?.Play("Brother_pink_main_stay"); }