ゲーム終了時stay

This commit is contained in:
kimura 2022-06-29 14:50:30 +09:00
parent 6ac8b330e6
commit 266e6f7c9a
2 changed files with 6 additions and 1 deletions

View File

@ -270,6 +270,7 @@ namespace MyGame.Scenes.MiniGame.Scripts
case GameState.Play:
break;
case GameState.Success:
player.Stay();
resultManager.ShowResult(scoreCount.Value, placeList, stageData);
break;
case GameState.Failure:

View File

@ -28,8 +28,12 @@ namespace MyGame.Scenes.MiniGame.Scripts
animator = GetComponent<Animator>();
}
public void Stay()
public void Stay(bool force = false)
{
if (!force && isPreHit)
{
return;
}
animator?.Play("Brother_pink_main_stay");
}