diff --git a/popcorn/Assets/MyGame/Scenes/Main/Prefabs/UI/Footer.prefab b/popcorn/Assets/MyGame/Scenes/Main/Prefabs/UI/Footer.prefab index c5321400..e9c4c991 100644 --- a/popcorn/Assets/MyGame/Scenes/Main/Prefabs/UI/Footer.prefab +++ b/popcorn/Assets/MyGame/Scenes/Main/Prefabs/UI/Footer.prefab @@ -334,7 +334,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} - m_AnchoredPosition: {x: -535.1006, y: 260.69922} + m_AnchoredPosition: {x: -535.1006, y: 274} m_SizeDelta: {x: 150, y: 148} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3310671341034218316 @@ -672,7 +672,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &3310671341536731057 RectTransform: m_ObjectHideFlags: 0 @@ -826,7 +826,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} - m_AnchoredPosition: {x: -355.2002, y: 260.69922} + m_AnchoredPosition: {x: -355.2002, y: 274} m_SizeDelta: {x: 150, y: 148} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3310671341662576993 @@ -1037,7 +1037,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} - m_AnchoredPosition: {x: -714, y: 260.69922} + m_AnchoredPosition: {x: -714, y: 274} m_SizeDelta: {x: 150, y: 148} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3310671341763054131 @@ -1174,7 +1174,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} - m_AnchoredPosition: {x: -148, y: 284} + m_AnchoredPosition: {x: -148, y: 297.30078} m_SizeDelta: {x: 196, y: 194} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &3310671341787608545 @@ -1459,7 +1459,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0} - m_AnchoredPosition: {x: -896, y: 260.69995} + m_AnchoredPosition: {x: -896, y: 274.00073} m_SizeDelta: {x: 150, y: 148} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1213212977369348249