メインシーンの在庫タンクを削除

This commit is contained in:
kimura 2021-09-10 17:01:40 +09:00
parent 85f787495c
commit 25d031d836
6 changed files with 0 additions and 737 deletions

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View File

@ -9,14 +9,12 @@ using UnityEngine.UI;
public class KitchenManager : MonoBehaviour
{
[SerializeField] private Button cookingButton;
[SerializeField] private TankListView tankListView;
// Start is called before the first frame update
void Start()
{
// レシピの表示
cookingButton.OnClickAsObservable().Subscribe(_ =>
{
// TransitionManager.Instance.LoadScene(GameScenes.Cooking);
TransitionManager.Instance.LoadSceneAdditive(GameScenes.Recipe);
});
@ -28,9 +26,6 @@ public class KitchenManager : MonoBehaviour
SetData();
// 在庫表示
tankListView.SetTanksView(gameData.StorageTanks);
Market.StockFlavorLog();
}

View File

@ -1,24 +0,0 @@
using System.Collections.Generic;
using UnityEngine;
public class TankListView : MonoBehaviour
{
[SerializeField] private List<TankStockView> tankStockViews;
public void SetTanksView(List<StorageTank> tanks)
{
var tankCount = tanks.Count;
var index = 0;
foreach (var tankView in tankStockViews)
{
if (index >= tankCount)
{
tankView.SetTankRelease(false);
continue;
}
tankView.SetTankRelease(true);
tankView.SetStock(tanks[index]);
index++;
}
}
}

View File

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guid: b2128b8291184b39b7956c18a5fb6fb1
timeCreated: 1628640207

View File

@ -1,23 +0,0 @@
using System;
using UnityEngine;
using Random = UnityEngine.Random;
public class TankStockView : MonoBehaviour
{
[SerializeField] private SpriteRenderer popcornImage;
[SerializeField] private GameObject unreleaseObject;
[SerializeField] private float maxPosision = 0.16f;
[SerializeField] private float minPosision = -0.8f;
public void SetTankRelease(bool released)
{
unreleaseObject.SetActive(!released);
}
public void SetStock(StorageTank tank)
{
var newPos = popcornImage.transform.localPosition;
newPos.y = Mathf.Lerp(minPosision, maxPosision, (float) tank.Stock / tank.Capacity);
popcornImage.transform.localPosition = newPos;
}
}

View File

@ -1,3 +0,0 @@
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