From 2595c5421c6bc386ab4c9b665e4bcb1ea05a501c Mon Sep 17 00:00:00 2001 From: kimura Date: Tue, 5 Jul 2022 12:10:55 +0900 Subject: [PATCH] =?UTF-8?q?=E3=82=AB=E3=82=B4=E8=A1=A8=E7=A4=BA=E5=88=87?= =?UTF-8?q?=E3=82=8A=E6=9B=BF=E3=81=88=E8=AA=BF=E6=95=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs index 56374fdd..0fa407f5 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs @@ -18,6 +18,9 @@ namespace MyGame.Scenes.MiniGame.Scripts [SerializeField] private GameObject level1; [SerializeField] private GameObject level2; [SerializeField] private GameObject level3; + [SerializeField] private int level1Value = 9; + [SerializeField] private int level2Value = 18; + [SerializeField] private int level3Value = 27; [SerializeField] private GameObject hitEffectPrefab; private Animator animator; private bool isJump; @@ -152,9 +155,9 @@ namespace MyGame.Scenes.MiniGame.Scripts private void UpdateCount() { - level1.SetActive(count >= 5); - level2.SetActive(count >= 10); - level3.SetActive(count >= 15); + level1.SetActive(count >= level1Value); + level2.SetActive(count >= level2Value); + level3.SetActive(count >= level3Value); } public void ResetCount()