diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs index 56374fdd..0fa407f5 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/Player.cs @@ -18,6 +18,9 @@ namespace MyGame.Scenes.MiniGame.Scripts [SerializeField] private GameObject level1; [SerializeField] private GameObject level2; [SerializeField] private GameObject level3; + [SerializeField] private int level1Value = 9; + [SerializeField] private int level2Value = 18; + [SerializeField] private int level3Value = 27; [SerializeField] private GameObject hitEffectPrefab; private Animator animator; private bool isJump; @@ -152,9 +155,9 @@ namespace MyGame.Scenes.MiniGame.Scripts private void UpdateCount() { - level1.SetActive(count >= 5); - level2.SetActive(count >= 10); - level3.SetActive(count >= 15); + level1.SetActive(count >= level1Value); + level2.SetActive(count >= level2Value); + level3.SetActive(count >= level3Value); } public void ResetCount()