自動調理破棄時に個数を赤色にする対応
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@ -8,12 +8,21 @@ namespace MyGame.Scenes.Main.Scripts
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{
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{
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[SerializeField] private Transform target;
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[SerializeField] private Transform target;
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[SerializeField] private Text amountText;
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[SerializeField] private Text amountText;
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private Color redColor;
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private void Awake()
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{
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ColorUtility.TryParseHtmlString(Const.RedColorString, out redColor);
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}
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public void SetView(ProductData data)
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public void SetView(ProductData data, bool red = false)
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{
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{
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target.DestroyAllChildrens();
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target.DestroyAllChildrens();
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Instantiate(data.GetIconPrefab(), target);
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Instantiate(data.GetIconPrefab(), target);
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amountText.text = $"×{data.volume}";
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amountText.text = $"×{data.volume}";
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if (red)
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{
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amountText.color = redColor;
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}
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}
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}
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public void SetActive(bool active)
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public void SetActive(bool active)
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