確認用設定追加
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@ -44,12 +44,17 @@ public class CornField : MonoBehaviour
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gameData.coin = 1000 + Random.Range(0, 1000);
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// Debug.Log(gameData.coin);
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// 解放済みの畑
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gameData.PlantLineTypes = new List<(PlantLineType type, CornFieldRank level)>()
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{
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(PlantLineType.Top, CornFieldRank.Rank2),
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(PlantLineType.Center, CornFieldRank.Rank1),
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(PlantLineType.Bottom, CornFieldRank.Rank3)
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};
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if (gameData.PlantLineTypes == null || gameData.PlantLineTypes.Count == 0)
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{
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gameData.PlantLineTypes = new List<(PlantLineType type, CornFieldRank level)>()
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{
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(PlantLineType.Center, CornFieldRank.Rank1),
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(PlantLineType.Bottom, CornFieldRank.Rank3)
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};
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}
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// 畑の質
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