diff --git a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PlantLineData.cs b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PlantLineData.cs new file mode 100644 index 00000000..67c1772a --- /dev/null +++ b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PlantLineData.cs @@ -0,0 +1,17 @@ +using System.Collections.Generic; + +public class PlantLineData +{ + public PlantLineType Type; + public CornFieldRank Level; + + public PlantLineData() + { + } + + public PlantLineData(PlantLineType type, CornFieldRank level) + { + Type = type; + Level = level; + } +} diff --git a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PlantLineData.cs.meta b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PlantLineData.cs.meta new file mode 100644 index 00000000..968a1e74 --- /dev/null +++ b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PlantLineData.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: ccbcd3d73ff04c7c98bbf0968da4055b +timeCreated: 1628655852 \ No newline at end of file diff --git a/popcorn/Assets/MyGame/Scenes/Main/Scripts/MaterialData.cs b/popcorn/Assets/MyGame/Scenes/Main/Scripts/MaterialData.cs new file mode 100644 index 00000000..b84e4d4a --- /dev/null +++ b/popcorn/Assets/MyGame/Scenes/Main/Scripts/MaterialData.cs @@ -0,0 +1,16 @@ +public class MaterialData +{ + public int Id; + public int Amount; + + public MaterialData() + { + } + + public MaterialData(int id, int amount) + { + Id = id; + Amount = amount; + } + +} diff --git a/popcorn/Assets/MyGame/Scenes/Main/Scripts/MaterialData.cs.meta b/popcorn/Assets/MyGame/Scenes/Main/Scripts/MaterialData.cs.meta new file mode 100644 index 00000000..ae5c70ed --- /dev/null +++ b/popcorn/Assets/MyGame/Scenes/Main/Scripts/MaterialData.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 9a9e37e2d4534ddf8f3722d5e93291e5 +timeCreated: 1628656502 \ No newline at end of file diff --git a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/Market.cs b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/Market.cs index 9a1764e2..7f84349a 100644 --- a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/Market.cs +++ b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/Market.cs @@ -16,13 +16,7 @@ public class Market : MonoBehaviour var gameData = GameDataManager.GameData; CoinManager.Instance.ChangeCoin(gameData.coin); // 在庫数表示 - var tmpTanks = new List(gameData.StorageTanks); - gameData.StorageTanks = new List - { - new StorageTank {Capacity = 5, Stock = UnityEngine.Random.Range(0, 6)} - }; stockView.SetStock(gameData.StorageTanks); - gameData.StorageTanks = tmpTanks; // 全レシピ var allRecipe = RecipeData.GetAllRecipe(); @@ -49,7 +43,7 @@ public class Market : MonoBehaviour GameDataManager.SaveGameData(); // 自動補充 refill RefillProduct(); - // stockView.SetStock(gameData.StorageTanks); + stockView.SetStock(gameData.StorageTanks); StockFlavorLog(); }).AddTo(this); }