落とし穴調整
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@ -362,7 +362,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_LocalPosition: {x: -0.4199995, y: 0, z: 0}
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m_LocalPosition: {x: -0.15, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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@ -397,7 +397,7 @@ BoxCollider2D:
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m_IsTrigger: 1
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByEffector: 0
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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pivot: {x: 0.5, y: 0.5}
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@ -408,7 +408,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 1.7018661, y: 6.4158945}
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m_Size: {x: 1.9999962, y: 6.1603546}
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m_EdgeRadius: 0
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m_EdgeRadius: 0
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--- !u!1 &3506260383647136063
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--- !u!1 &3506260383647136063
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GameObject:
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GameObject:
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@ -1731,7 +1731,7 @@ BoxCollider2D:
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m_IsTrigger: 1
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_UsedByComposite: 0
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m_Offset: {x: -0.014420509, y: 2.8770537}
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m_SpriteTilingProperty:
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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pivot: {x: 0.5, y: 0.5}
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@ -1742,7 +1742,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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serializedVersion: 2
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m_Size: {x: 3.96, y: 0.8828268}
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m_Size: {x: 4.00259, y: 0.84023666}
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m_EdgeRadius: 0
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m_EdgeRadius: 0
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--- !u!1001 &4896317741957177885
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--- !u!1001 &4896317741957177885
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PrefabInstance:
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PrefabInstance:
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@ -1779,7 +1779,7 @@ PrefabInstance:
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- target: {fileID: 4498234376221693374, guid: b82d5b841abe54f95aee9a8a5a023f6a,
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propertyPath: m_Size.y
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propertyPath: m_Size.y
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value: 2.174861
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value: 2.6325822
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 4498234376221693374, guid: b82d5b841abe54f95aee9a8a5a023f6a,
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- target: {fileID: 4498234376221693374, guid: b82d5b841abe54f95aee9a8a5a023f6a,
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type: 3}
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type: 3}
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@ -1794,7 +1794,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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type: 3}
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