落とし穴調整
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@ -362,7 +362,7 @@ Transform:
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@ -397,7 +397,7 @@ BoxCollider2D:
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@ -408,7 +408,7 @@ BoxCollider2D:
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--- !u!1 &3506260383647136063
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GameObject:
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@ -1731,7 +1731,7 @@ BoxCollider2D:
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m_IsTrigger: 1
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pivot: {x: 0.5, y: 0.5}
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@ -1742,7 +1742,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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@ -1779,7 +1779,7 @@ PrefabInstance:
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@ -1794,7 +1794,7 @@ PrefabInstance:
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type: 3}
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