diff --git a/popcorn/Assets/MyGame/Scenes/DebugOption/Scripts/DebugOptionManager.cs b/popcorn/Assets/MyGame/Scenes/DebugOption/Scripts/DebugOptionManager.cs index 06546db1..61ff61ea 100644 --- a/popcorn/Assets/MyGame/Scenes/DebugOption/Scripts/DebugOptionManager.cs +++ b/popcorn/Assets/MyGame/Scenes/DebugOption/Scripts/DebugOptionManager.cs @@ -47,11 +47,15 @@ public class DebugOptionManager : MonoBehaviour [SerializeField] private Dropdown shopLevelDropdown; [SerializeField] private Dropdown bulkOrderDropdown; [SerializeField] private Dropdown autoCookDropdown; - private readonly GameData globalGameData = GameDataManager.GameData; + [SerializeField] private Button resetWorldMapButton; + private GameData globalGameData; + private GameData cityGameData; #if UNITY_EDITOR || DEVELOPMENT_BUILD // Start is called before the first frame update void Start() { + globalGameData = GameDataManager.GameData; + cityGameData = GameDataManager.GetCurrentCityGameData(); WorldMarketManager.Instance.IsPause.Value = true; if (!LocalCacheManager.Exists(DebugPrevSceneTag))