レシピダイアログ追加

This commit is contained in:
kimura 2021-08-04 16:34:59 +09:00
parent 7de95a7cfd
commit 0fc4f9dbbc
4 changed files with 277 additions and 94 deletions

View File

@ -0,0 +1,63 @@
using System.Collections;
using System.Collections.Generic;
using MyGame.Scenes.recipe.Scripts;
using UniRx;
using UnityEngine;
using UnityEngine.UI;
public class RecipeSelectDialog : MonoBehaviour
{
[SerializeField] private GameObject content;
[SerializeField] private RecipeView recipePrefab;
[SerializeField] private Button closeButton;
// Start is called before the first frame update
void Start()
{
closeButton.OnClickAsObservable().Subscribe(_ =>
{
TransitionManager.Instance.UnloadScene(GameScenes.Recipe);
}).AddTo(this);
// 所持レシピ取得
var recipes = new[]
{
new RecipeData
{
RecipeId = 0,
Name = "塩コケコーン",
Price = 5,
CornAmount = 0,
Flavor1Amount = 0,
Flavor2Amount = 0
},
new RecipeData
{
RecipeId = 0,
Name = "キャラメルコケコーン",
Price = 15,
CornAmount = 0,
Flavor1Amount = 0,
Flavor2Amount = 0
},
new RecipeData
{
RecipeId = 0,
Name = "ブラックペッパーコケコーン",
Price = 9,
CornAmount = 0,
Flavor1Amount = 0,
Flavor2Amount = 0
},
};
// レシピ一覧生成
foreach (var recipeData in recipes)
{
var view = Instantiate(recipePrefab, content.transform);
view.SetRecipe(recipeData);
view.RecipeClickObservable.Subscribe(_ =>
{
}).AddTo(this);
}
}
}

View File

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View File

@ -13,13 +13,10 @@ public class RecipeView : MonoBehaviour
[SerializeField] private Text flavor1AmountText;
[SerializeField] private Text flavor2AmountText;
private static readonly string amountFormat = "x{0}";
public IObservable<Unit> RecipeClickObservable => detailButton.OnClickAsObservable().TakeUntilDestroy(this);
private void Start()
{
detailButton.OnClickAsObservable().Subscribe(_ =>
{
// open detail
}).AddTo(this);
}
public void SetRecipe(RecipeData data)

View File

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