Information自動調理の情報修正
This commit is contained in:
parent
2590c28d0f
commit
0b73bf2a79
|
|
@ -88,8 +88,6 @@ public class Information : MonoBehaviour
|
||||||
var nextShopCustomizePoint = nextShopCustomizeData?.point ?? shopCustomizeData.point;
|
var nextShopCustomizePoint = nextShopCustomizeData?.point ?? shopCustomizeData.point;
|
||||||
var autoCookDataList = SpreadsheetDataManager.Instance.GetBaseDataList<AutoCookData>(Const.AutoCookDataSheet);
|
var autoCookDataList = SpreadsheetDataManager.Instance.GetBaseDataList<AutoCookData>(Const.AutoCookDataSheet);
|
||||||
var autoCookData = autoCookDataList.FirstOrDefault(data => data.level == gameData.AutoCookLevel) ?? autoCookDataList[0];
|
var autoCookData = autoCookDataList.FirstOrDefault(data => data.level == gameData.AutoCookLevel) ?? autoCookDataList[0];
|
||||||
var nextAutoCookData = autoCookDataList.FirstOrDefault(data => data.level == gameData.AutoCookLevel + 1);
|
|
||||||
var nextAutoCookCount = nextAutoCookData?.clearCount ?? autoCookData.clearCount;
|
|
||||||
totalDayText.text = $"{gameData.dailyLoginCount}{ScriptLocalization.Unit.Day}";
|
totalDayText.text = $"{gameData.dailyLoginCount}{ScriptLocalization.Unit.Day}";
|
||||||
totalSalesText.text = $"{gameData.TotalSales}{ScriptLocalization.Unit.Amount}";
|
totalSalesText.text = $"{gameData.TotalSales}{ScriptLocalization.Unit.Amount}";
|
||||||
totalCoinText.text = gameData.TotalAddCoin.ToString();
|
totalCoinText.text = gameData.TotalAddCoin.ToString();
|
||||||
|
|
@ -99,7 +97,7 @@ public class Information : MonoBehaviour
|
||||||
shopCustomizeLevelText.text = String.Format(shopLevelFormat, gameData.ShopCustomizeLevel.ToString());
|
shopCustomizeLevelText.text = String.Format(shopLevelFormat, gameData.ShopCustomizeLevel.ToString());
|
||||||
shopCustomizeProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.ShopCustomizePoint, nextShopCustomizePoint), nextShopCustomizePoint);
|
shopCustomizeProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.ShopCustomizePoint, nextShopCustomizePoint), nextShopCustomizePoint);
|
||||||
autoCookLevelText.text = String.Format(shopLevelFormat, gameData.AutoCookLevel);
|
autoCookLevelText.text = String.Format(shopLevelFormat, gameData.AutoCookLevel);
|
||||||
autoCookProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.AutoCookUsesCount, nextAutoCookCount), nextAutoCookCount);
|
autoCookProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.AutoCookUsesCount, autoCookData.clearCount), autoCookData.clearCount);
|
||||||
autoCookLevelObject.SetActive(gameData.ViewedShopLevel >= Const.AutoCookAvailableLevel);
|
autoCookLevelObject.SetActive(gameData.ViewedShopLevel >= Const.AutoCookAvailableLevel);
|
||||||
autoCookProgressObject.SetActive(gameData.ViewedShopLevel >= Const.AutoCookAvailableLevel);
|
autoCookProgressObject.SetActive(gameData.ViewedShopLevel >= Const.AutoCookAvailableLevel);
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue