Information自動調理の情報修正

This commit is contained in:
kimura 2022-05-20 16:31:18 +09:00
parent 2590c28d0f
commit 0b73bf2a79
1 changed files with 1 additions and 3 deletions

View File

@ -88,8 +88,6 @@ public class Information : MonoBehaviour
var nextShopCustomizePoint = nextShopCustomizeData?.point ?? shopCustomizeData.point; var nextShopCustomizePoint = nextShopCustomizeData?.point ?? shopCustomizeData.point;
var autoCookDataList = SpreadsheetDataManager.Instance.GetBaseDataList<AutoCookData>(Const.AutoCookDataSheet); var autoCookDataList = SpreadsheetDataManager.Instance.GetBaseDataList<AutoCookData>(Const.AutoCookDataSheet);
var autoCookData = autoCookDataList.FirstOrDefault(data => data.level == gameData.AutoCookLevel) ?? autoCookDataList[0]; var autoCookData = autoCookDataList.FirstOrDefault(data => data.level == gameData.AutoCookLevel) ?? autoCookDataList[0];
var nextAutoCookData = autoCookDataList.FirstOrDefault(data => data.level == gameData.AutoCookLevel + 1);
var nextAutoCookCount = nextAutoCookData?.clearCount ?? autoCookData.clearCount;
totalDayText.text = $"{gameData.dailyLoginCount}{ScriptLocalization.Unit.Day}"; totalDayText.text = $"{gameData.dailyLoginCount}{ScriptLocalization.Unit.Day}";
totalSalesText.text = $"{gameData.TotalSales}{ScriptLocalization.Unit.Amount}"; totalSalesText.text = $"{gameData.TotalSales}{ScriptLocalization.Unit.Amount}";
totalCoinText.text = gameData.TotalAddCoin.ToString(); totalCoinText.text = gameData.TotalAddCoin.ToString();
@ -99,7 +97,7 @@ public class Information : MonoBehaviour
shopCustomizeLevelText.text = String.Format(shopLevelFormat, gameData.ShopCustomizeLevel.ToString()); shopCustomizeLevelText.text = String.Format(shopLevelFormat, gameData.ShopCustomizeLevel.ToString());
shopCustomizeProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.ShopCustomizePoint, nextShopCustomizePoint), nextShopCustomizePoint); shopCustomizeProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.ShopCustomizePoint, nextShopCustomizePoint), nextShopCustomizePoint);
autoCookLevelText.text = String.Format(shopLevelFormat, gameData.AutoCookLevel); autoCookLevelText.text = String.Format(shopLevelFormat, gameData.AutoCookLevel);
autoCookProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.AutoCookUsesCount, nextAutoCookCount), nextAutoCookCount); autoCookProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.AutoCookUsesCount, autoCookData.clearCount), autoCookData.clearCount);
autoCookLevelObject.SetActive(gameData.ViewedShopLevel >= Const.AutoCookAvailableLevel); autoCookLevelObject.SetActive(gameData.ViewedShopLevel >= Const.AutoCookAvailableLevel);
autoCookProgressObject.SetActive(gameData.ViewedShopLevel >= Const.AutoCookAvailableLevel); autoCookProgressObject.SetActive(gameData.ViewedShopLevel >= Const.AutoCookAvailableLevel);