From 0b73bf2a7923d86bb6916cf8da2f79ea4d9cce44 Mon Sep 17 00:00:00 2001 From: kimura Date: Fri, 20 May 2022 16:31:18 +0900 Subject: [PATCH] =?UTF-8?q?Information=E8=87=AA=E5=8B=95=E8=AA=BF=E7=90=86?= =?UTF-8?q?=E3=81=AE=E6=83=85=E5=A0=B1=E4=BF=AE=E6=AD=A3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- popcorn/Assets/MyGame/Scenes/Main/Scripts/Information.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/popcorn/Assets/MyGame/Scenes/Main/Scripts/Information.cs b/popcorn/Assets/MyGame/Scenes/Main/Scripts/Information.cs index b5b33b89..d17301b0 100644 --- a/popcorn/Assets/MyGame/Scenes/Main/Scripts/Information.cs +++ b/popcorn/Assets/MyGame/Scenes/Main/Scripts/Information.cs @@ -88,8 +88,6 @@ public class Information : MonoBehaviour var nextShopCustomizePoint = nextShopCustomizeData?.point ?? shopCustomizeData.point; var autoCookDataList = SpreadsheetDataManager.Instance.GetBaseDataList(Const.AutoCookDataSheet); var autoCookData = autoCookDataList.FirstOrDefault(data => data.level == gameData.AutoCookLevel) ?? autoCookDataList[0]; - var nextAutoCookData = autoCookDataList.FirstOrDefault(data => data.level == gameData.AutoCookLevel + 1); - var nextAutoCookCount = nextAutoCookData?.clearCount ?? autoCookData.clearCount; totalDayText.text = $"{gameData.dailyLoginCount}{ScriptLocalization.Unit.Day}"; totalSalesText.text = $"{gameData.TotalSales}{ScriptLocalization.Unit.Amount}"; totalCoinText.text = gameData.TotalAddCoin.ToString(); @@ -99,7 +97,7 @@ public class Information : MonoBehaviour shopCustomizeLevelText.text = String.Format(shopLevelFormat, gameData.ShopCustomizeLevel.ToString()); shopCustomizeProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.ShopCustomizePoint, nextShopCustomizePoint), nextShopCustomizePoint); autoCookLevelText.text = String.Format(shopLevelFormat, gameData.AutoCookLevel); - autoCookProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.AutoCookUsesCount, nextAutoCookCount), nextAutoCookCount); + autoCookProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.AutoCookUsesCount, autoCookData.clearCount), autoCookData.clearCount); autoCookLevelObject.SetActive(gameData.ViewedShopLevel >= Const.AutoCookAvailableLevel); autoCookProgressObject.SetActive(gameData.ViewedShopLevel >= Const.AutoCookAvailableLevel);