diff --git a/popcorn/Assets/MyGame/Scenes/Main/Scripts/Information.cs b/popcorn/Assets/MyGame/Scenes/Main/Scripts/Information.cs index b5b33b89..d17301b0 100644 --- a/popcorn/Assets/MyGame/Scenes/Main/Scripts/Information.cs +++ b/popcorn/Assets/MyGame/Scenes/Main/Scripts/Information.cs @@ -88,8 +88,6 @@ public class Information : MonoBehaviour var nextShopCustomizePoint = nextShopCustomizeData?.point ?? shopCustomizeData.point; var autoCookDataList = SpreadsheetDataManager.Instance.GetBaseDataList(Const.AutoCookDataSheet); var autoCookData = autoCookDataList.FirstOrDefault(data => data.level == gameData.AutoCookLevel) ?? autoCookDataList[0]; - var nextAutoCookData = autoCookDataList.FirstOrDefault(data => data.level == gameData.AutoCookLevel + 1); - var nextAutoCookCount = nextAutoCookData?.clearCount ?? autoCookData.clearCount; totalDayText.text = $"{gameData.dailyLoginCount}{ScriptLocalization.Unit.Day}"; totalSalesText.text = $"{gameData.TotalSales}{ScriptLocalization.Unit.Amount}"; totalCoinText.text = gameData.TotalAddCoin.ToString(); @@ -99,7 +97,7 @@ public class Information : MonoBehaviour shopCustomizeLevelText.text = String.Format(shopLevelFormat, gameData.ShopCustomizeLevel.ToString()); shopCustomizeProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.ShopCustomizePoint, nextShopCustomizePoint), nextShopCustomizePoint); autoCookLevelText.text = String.Format(shopLevelFormat, gameData.AutoCookLevel); - autoCookProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.AutoCookUsesCount, nextAutoCookCount), nextAutoCookCount); + autoCookProgressText.text = String.Format(progressFormat, Mathf.Min(gameData.AutoCookUsesCount, autoCookData.clearCount), autoCookData.clearCount); autoCookLevelObject.SetActive(gameData.ViewedShopLevel >= Const.AutoCookAvailableLevel); autoCookProgressObject.SetActive(gameData.ViewedShopLevel >= Const.AutoCookAvailableLevel);