diff --git a/popcorn/Assets/MyGame/Scenes/Main/Scripts/BulkOrder.cs b/popcorn/Assets/MyGame/Scenes/Main/Scripts/BulkOrder.cs index 5dc92b3d..0450ec8a 100644 --- a/popcorn/Assets/MyGame/Scenes/Main/Scripts/BulkOrder.cs +++ b/popcorn/Assets/MyGame/Scenes/Main/Scripts/BulkOrder.cs @@ -96,8 +96,8 @@ public class BulkOrder : MonoBehaviour // 獲得 var rarityList = SpreadsheetDataManager.Instance.GetBaseDataList(Const.RarityDataSheet); var bonus = CalcBonus(rarityList, gameData.CompletedProductList, bulkOrderData.shopLevel); - gameData.Coin = CoinManager.Instance.OwnCoin; CoinManager.Instance.AddCoinWithEffect(bulkOrderData.rewardCoin + bonus); + gameData.Coin = CoinManager.Instance.OwnCoin; gameData.Heart += bulkOrderData.rewardHeart; HeartMeter.Instance.AddHeart(bulkOrderData.rewardHeart); @@ -114,7 +114,7 @@ public class BulkOrder : MonoBehaviour gameData.AchievedOrderLevel = bulkOrderData.shopLevel; } GameDataManager.SaveGameData(); - // キャンセルと同時に閉じる + // 同時に閉じる transform.parent.SetLocalScale(0); backgroundAnimator.SetTrigger(CloseTrigger); this.CallWaitForSeconds(.25f, () =>