非消費アイテムの購入時、所持数を非表示
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77d397312c
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@ -288,6 +288,7 @@ MonoBehaviour:
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purchaseOffButton: {fileID: 7845949066005219734}
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purchaseOffButton: {fileID: 7845949066005219734}
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quantitySelectObject: {fileID: 9133304337054428179}
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quantitySelectObject: {fileID: 9133304337054428179}
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explanationObject: {fileID: 9133304336181127570}
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explanationObject: {fileID: 9133304336181127570}
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stockCountObject: {fileID: 9133304335334808094}
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--- !u!1 &9133304335268316944
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--- !u!1 &9133304335268316944
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -27,6 +27,7 @@ public class ShopItemPurchaseView : MonoBehaviour
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[SerializeField] private GameObject purchaseOffButton;
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[SerializeField] private GameObject purchaseOffButton;
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[SerializeField] private GameObject quantitySelectObject;
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[SerializeField] private GameObject quantitySelectObject;
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[SerializeField] private GameObject explanationObject;
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[SerializeField] private GameObject explanationObject;
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[SerializeField] private GameObject stockCountObject;
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private Color redColor;
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private Color redColor;
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private Color defaultColor;
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private Color defaultColor;
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@ -69,6 +70,7 @@ public class ShopItemPurchaseView : MonoBehaviour
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totalPrice.text = $"{total}";
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totalPrice.text = $"{total}";
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purchaseCount.text = $"{x}";
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purchaseCount.text = $"{x}";
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}).AddTo(this);
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}).AddTo(this);
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stockCountObject.SetActive(data.shopData.ConsumeType == ShopItemType.Consumable);
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quantitySelectObject.SetActive(data.shopData.ConsumeType == ShopItemType.Consumable);
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quantitySelectObject.SetActive(data.shopData.ConsumeType == ShopItemType.Consumable);
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explanationObject.SetActive(data.shopData.ConsumeType == ShopItemType.NonConsumable);
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explanationObject.SetActive(data.shopData.ConsumeType == ShopItemType.NonConsumable);
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if (data.shopData.ConsumeType == ShopItemType.Consumable)
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if (data.shopData.ConsumeType == ShopItemType.Consumable)
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