diff --git a/popcorn/Assets/MyGame/Resources/PopcornToppings/package_salt_ butter.prefab b/popcorn/Assets/MyGame/Resources/PopcornToppings/package_salt_butter.prefab similarity index 100% rename from popcorn/Assets/MyGame/Resources/PopcornToppings/package_salt_ butter.prefab rename to popcorn/Assets/MyGame/Resources/PopcornToppings/package_salt_butter.prefab diff --git a/popcorn/Assets/MyGame/Resources/PopcornToppings/package_salt_ butter.prefab.meta b/popcorn/Assets/MyGame/Resources/PopcornToppings/package_salt_butter.prefab.meta similarity index 100% rename from popcorn/Assets/MyGame/Resources/PopcornToppings/package_salt_ butter.prefab.meta rename to popcorn/Assets/MyGame/Resources/PopcornToppings/package_salt_butter.prefab.meta diff --git a/popcorn/Assets/MyGame/Scenes/recipe/Scripts/RecipeSelectDialog.cs b/popcorn/Assets/MyGame/Scenes/recipe/Scripts/RecipeSelectDialog.cs index cca70a69..3d16788f 100644 --- a/popcorn/Assets/MyGame/Scenes/recipe/Scripts/RecipeSelectDialog.cs +++ b/popcorn/Assets/MyGame/Scenes/recipe/Scripts/RecipeSelectDialog.cs @@ -49,7 +49,7 @@ public class RecipeSelectDialog : MonoBehaviour var view = Instantiate(recipePrefab, content.transform); view.SetRecipe(productData); // 所持レシピ確認 - if (gameData.MyRecipes.Contains(productData.id)) + // if (gameData.MyRecipes.Contains(productData.id)) { view.SetLockPanel(false); view.RecipeClickObservable.ThrottleFirst(TimeSpan.FromSeconds(.3f)).Subscribe(_ => @@ -58,10 +58,10 @@ public class RecipeSelectDialog : MonoBehaviour RecipeDetailView.ShowDialog(); }).AddTo(this); } - else - { - view.SetLockPanel(true); - } + // else + // { + // view.SetLockPanel(true); + // } } LayoutRebuilder.ForceRebuildLayoutImmediate(content); scrollRect.verticalNormalizedPosition = 1;