31 lines
		
	
	
		
			460 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			460 B
		
	
	
	
		
			C#
		
	
	
	
| using UnityEngine;
 | |
| using System.Collections;
 | |
| using HedgehogTeam.EasyTouch;
 | |
| 
 | |
| public class MultiCameraUI : MonoBehaviour {
 | |
| 
 | |
| 	public Camera cam2;
 | |
| 	public Camera cam3;
 | |
| 
 | |
| 	public void AddCamera2(bool value){
 | |
| 
 | |
| 		AddCamera( cam2,value);	
 | |
| 	}
 | |
| 
 | |
| 	public void AddCamera3(bool value){
 | |
| 		AddCamera( cam3,value);		
 | |
| 	}
 | |
| 
 | |
| 	public void AddCamera(Camera cam,bool value){
 | |
| 
 | |
| 		if (value){
 | |
| 			EasyTouch.AddCamera( cam,false);
 | |
| 		}
 | |
| 		else{
 | |
| 			EasyTouch.RemoveCamera( cam);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 
 | |
| }
 |