mergemilitary/Assets/Scripts/UIs/PanelResult.cs

225 lines
6.0 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using DG.Tweening;
public class PanelResult : BasePanel
{
[SerializeField] GameObject mGobWin;
[SerializeField] GameObject mGobLose;
[SerializeField] Text mTxtCoin;
[SerializeField] Text mTxtAdCoin;
[SerializeField] RectTransform mRctNeedle;
[SerializeField] Button mBtnAdCoin;
[SerializeField] Button mBtnContinue;
[SerializeField] Vector2 mRollArea;
[SerializeField] Vector2 m3XArea;
[SerializeField] Vector2 m2XArea;
[SerializeField] Vector2 m1_5XArea;
[SerializeField] float mRollSpeed = 50;
[SerializeField] GameObject mGobNative;
[SerializeField] RectTransform mRctTopLeft;
[SerializeField] RectTransform mRctBottomRight;
private int mBaseCoin = 200;
private float mMultiple = 1;
private bool mIsRolling = false;
private int mRollDir = 1;
private Vector3 mNextPos;
private bool mWin;
private bool mHasClickedAdCoin;
private bool mHasShowedNoAds = false;
private AudioSource mWheelAS;
private void Awake()
{
UIUtils.BindBtn(mBtnAdCoin, OnClickAdCoin);
UIUtils.BindBtn(mBtnContinue, OnClickContinue);
}
public void InitResult(bool pWin, int pTotalHurt, bool pShowNative)
{
mWin = pWin;
mGobWin.SetActive(mWin);
mGobLose.SetActive(!mWin);
if (GameConfig.Instance.IsAutoLevel)
{
mBaseCoin = mWin ? PlayerData.Instance.CurrentWinCoin : PlayerData.Instance.CurrentLoseCoin;
mBaseCoin = Mathf.Max(100, mBaseCoin);
}
else
{
float tLevelFactor = ((PlayerData.Instance.CurrentLevel - 1) / 20) * 0.5f + 1;
mBaseCoin = (int)(pTotalHurt * 10 * tLevelFactor * (mWin ? 1f : 0.3f));
}
mIsRolling = true;
mTxtAdCoin.text = UIUtils.NumForShort(mBaseCoin);
PlayerData.Instance.Coin += mBaseCoin;
int tCoin = 0;
DOTween.To(() => tCoin, (tVal) => tCoin = tVal, mBaseCoin, 1).SetEase(Ease.Linear).onUpdate = () =>
{
mTxtCoin.text = "+" + UIUtils.NumForShort(tCoin);
};
Utils.DelayShowGameObject(mBtnContinue.gameObject, 1.5f);
mWheelAS = AudioManager.Instance.PlaySoundLoop(AudioClipType.PrizeWheel, 0.6f);
TKGSDKManager.Instance.LogRewardAdBtnShow(Const.AdsValue.GetCoin);
Debug.Log("TKG Native switch:" + TKGSDKManager.Instance.GetConfigBool(TKGParamKey.NativeSwitch.ToString()));
Debug.Log("TKG Native ready:" + TKGUtils.IsNativeReady());
if (pShowNative)
{
ShowNative(true);
TKGSDKManager.Instance.HideBanner();
}
else
{
ShowNative(false);
TKGSDKManager.Instance.ShowBanner(2);
}
}
private void Update()
{
if (mIsRolling)
{
mNextPos = mRctNeedle.localPosition + (Vector3.right * mRollDir * mRollSpeed * Time.deltaTime);
if (mNextPos.x >= mRollArea.y)
{
mNextPos.x = mRollArea.y;
mRollDir = -1;
}
else if (mNextPos.x <= mRollArea.x)
{
mNextPos.x = mRollArea.x;
mRollDir = 1;
}
mRctNeedle.localPosition = mNextPos;
SetMultiple();
}
}
private void OnDestroy()
{
ShowNative(false);
}
private void ShowNative(bool pShow)
{
mGobNative.SetActive(pShow);
if (pShow)
{
TKGUtils.ShowNative(mRctTopLeft.position, mRctBottomRight.position, mWin ? Const.AdsValue.GameSuccess : Const.AdsValue.GameFailure);
}
else
{
TKGUtils.RemoveNative();
}
}
private void SetMultiple()
{
float tX = Mathf.Abs(mRctNeedle.localPosition.x);
if (IsInArea(tX, m3XArea))
{
mMultiple = 3;
}
else if (IsInArea(tX, m2XArea))
{
mMultiple = 2;
}
else if (IsInArea(tX, m1_5XArea))
{
mMultiple = 1.5f;
}
else
{
mMultiple = 1;
}
mTxtAdCoin.text = UIUtils.NumForShort((int)(mBaseCoin * mMultiple));
}
private bool IsInArea(float pVal, Vector2 pArea)//val and area is positive
{
if (pVal >= pArea.x && pVal < pArea.y)
{
return true;
}
return false;
}
private void OnClickAdCoin()
{
AudioManager.Instance.StopSoundLoop(mWheelAS);
mIsRolling = false;
AdsUtils.PlayReward(Const.AdsValue.GetCoin, () =>
{
PlayerData.Instance.Coin += (int)(mBaseCoin * (mMultiple - 1));
UIUtils.FlyCoin(mBtnAdCoin.transform.position, (int)(mBaseCoin * mMultiple));
AudioManager.Instance.PlaySound(AudioClipType.GetCoin);
mHasClickedAdCoin = true;
WaitForLoad(1.5f);
});
}
private void OnClickContinue()
{
AudioManager.Instance.StopSoundLoop(mWheelAS);
UIUtils.FlyCoin(mBtnAdCoin.transform.position, mBaseCoin);
AudioManager.Instance.PlaySound(AudioClipType.GetCoin);
mHasClickedAdCoin = false;
WaitForLoad(1.5f);
}
private void WaitForLoad(float pWaitSeconds)
{
mBtnAdCoin.gameObject.SetActive(false);
mBtnContinue.gameObject.SetActive(false);
TimerManager.Instance.Schedule(GameManager.Instance.LoadGame, pWaitSeconds);
}
private void LoadGame()
{
if(mHasClickedAdCoin)
{
GameManager.Instance.LoadGame();
}
else
{
mHasShowedNoAds = AdsUtils.PlayInterstitial(mWin ? Const.AdsValue.GameSuccess : Const.AdsValue.GameFailure, mWin, () =>
{
if (mHasShowedNoAds)
{
GameManager.Instance.LoadGame();
}
});
if (!mHasShowedNoAds)
{
GameManager.Instance.LoadGame();
}
}
}
}