mergemilitary/Assets/Scripts/Game/Wars/Soldiers/SoldierStates/SoldierStateHit.cs

22 lines
465 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SoldierStateHit : BaseState<SoldierUnit>
{
public override void EnterState(Type pLastState)
{
base.EnterState(pLastState);
}
public override void ExecuteState(float pDeltaTime)
{
base.ExecuteState(pDeltaTime);
}
public override void ExitState(Type pNextState)
{
base.ExitState(pNextState);
}
}