mergemilitary/Assets/Scripts/Const/Const.Layer.cs

12 lines
297 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public partial class Const
{
public static class Layer
{
public static int BlockSlot = LayerMask.NameToLayer("BlockSlot");
public static int Ground = LayerMask.NameToLayer("Ground");
}
}