mergemilitary/Assets/Scripts/Const/Const.Ads.cs

41 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public partial class Const
{
public static class AdsEvent
{
public const string Guide = "Guide";
public const string LevelEnter = "Level_Enter";
public const string SpeedUp = "Speedboost_Activate";
public const string ClickBook = "Click_Handbook";
public const string NoAdsClick = "NoAds_Click";
public const string NoAdsSuccess = "NoAds_Success";
}
public static class AdsKey
{
public const string GuideStep = "Guide_Step";
public const string Level = "Level";
public const string IAP = "IAP";
}
public static class AdsValue
{
//iv
public const string GameSuccess = "Game_Success";
public const string GameFailure = "Game_Failure";
//rv
public const string GetHuman = "Get_Human";
public const string GetMonster = "Get_Monster";
public const string GetCoin = "Get_Coin";
//click IAP
public const string IAPButton = "IAP_Button";
public const string IAPPop = "IAP_Pop";
}
}