74 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C#
		
	
	
	
| namespace SRDebugger.UI.Controls
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| {
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|     using Internal;
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|     using SRF;
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|     using UnityEngine;
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|     using UnityEngine.UI;
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| #if UNITY_5_5_OR_NEWER
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|     using UnityEngine.Profiling;
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| #endif
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| 
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|     public class ProfilerEnableControl : SRMonoBehaviourEx
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|     {
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|         private bool _previousState;
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|         [RequiredField] public Text ButtonText;
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|         [RequiredField] public UnityEngine.UI.Button EnableButton;
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|         [RequiredField] public Text Text;
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| 
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|         protected override void Start()
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|         {
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|             base.Start();
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| 
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|             if (!Profiler.supported)
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|             {
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|                 Text.text = SRDebugStrings.Current.Profiler_NotSupported;
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|                 EnableButton.gameObject.SetActive(false);
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|                 enabled = false;
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|                 return;
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|             }
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| 
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|             if (!Application.HasProLicense())
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|             {
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|                 Text.text = SRDebugStrings.Current.Profiler_NoProInfo;
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|                 EnableButton.gameObject.SetActive(false);
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|                 enabled = false;
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|                 return;
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|             }
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| 
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|             UpdateLabels();
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|         }
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| 
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|         protected void UpdateLabels()
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|         {
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|             if (!Profiler.enabled)
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|             {
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|                 Text.text = SRDebugStrings.Current.Profiler_EnableProfilerInfo;
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|                 ButtonText.text = "Enable";
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|             }
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|             else
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|             {
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|                 Text.text = SRDebugStrings.Current.Profiler_DisableProfilerInfo;
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|                 ButtonText.text = "Disable";
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|             }
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| 
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|             _previousState = Profiler.enabled;
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|         }
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| 
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|         protected override void Update()
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|         {
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|             base.Update();
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| 
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|             if (Profiler.enabled != _previousState)
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|             {
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|                 UpdateLabels();
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|             }
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|         }
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| 
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|         public void ToggleProfiler()
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|         {
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|             Debug.Log("Toggle Profiler");
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|             Profiler.enabled = !Profiler.enabled;
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|         }
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|     }
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| }
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