mergemilitary/Assets/MMOModule/Scripts/MMOTable/MMOTableLevelDiamond.cs

31 lines
787 B
C#

using System;
using System.Data;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MMO
{
public class MMOTableLevelDiamond : MMOTableBase<MMOTableLevelDiamond, MMODataLevelDiamond, int>
{
public override MMODataLevelDiamond GetData(int pID)
{
return mDataList.Find(pItem => pItem.Level == pID);
}
}
[Serializable]
public class MMODataLevelDiamond : MMODataBase
{
public int Level;
public int Diamond;
public override void ParseData(DataRow pCollection)
{
Level = 0;
int.TryParse(pCollection[0].ToString(), out Level);
Diamond = 0;
int.TryParse(pCollection[1].ToString(), out Diamond);
}
}
}