92 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C#
		
	
	
	
| namespace SRDebugger.UI.Controls
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| {
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|     using System;
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|     using SRF;
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|     using UnityEngine;
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|     using UnityEngine.UI;
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| #if UNITY_5_5_OR_NEWER
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|     using UnityEngine.Profiling;
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| #endif
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| 
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|     public class ProfilerMonoBlock : SRMonoBehaviourEx
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|     {
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|         private float _lastRefresh;
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| 
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|         [RequiredField]
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|         public Text CurrentUsedText;
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| 
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|         [RequiredField]
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|         public GameObject NotSupportedMessage;
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| 
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|         [RequiredField]
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|         public Slider Slider;
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| 
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|         [RequiredField]
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|         public Text TotalAllocatedText;
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|         private bool _isSupported;
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| 
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|         protected override void OnEnable()
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|         {
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|             base.OnEnable();
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| 
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| #if UNITY_5_6_OR_NEWER
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|             _isSupported = Profiler.GetMonoUsedSizeLong() > 0;
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| #else
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|             _isSupported = Profiler.GetMonoUsedSize() > 0;
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| #endif
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| 
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|             NotSupportedMessage.SetActive(!_isSupported);
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|             CurrentUsedText.gameObject.SetActive(_isSupported);
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| 
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|             TriggerRefresh();
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|         }
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| 
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|         protected override void Update()
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|         {
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|             base.Update();
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| 
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|             if (SRDebug.Instance.IsDebugPanelVisible && (Time.realtimeSinceStartup - _lastRefresh > 1f))
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|             {
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|                 TriggerRefresh();
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|                 _lastRefresh = Time.realtimeSinceStartup;
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|             }
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|         }
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| 
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|         public void TriggerRefresh()
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|         {
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|             long max;
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|             long current;
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| 
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| #if UNITY_5_6_OR_NEWER
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|             max = _isSupported ? Profiler.GetMonoHeapSizeLong() : GC.GetTotalMemory(false);
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|             current = Profiler.GetMonoUsedSizeLong();
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| #else
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|             max = _isSupported ? Profiler.GetMonoHeapSize() : GC.GetTotalMemory(false);
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|             current = Profiler.GetMonoUsedSize();
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| #endif
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| 
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|             var maxMb = (max >> 10);
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|             maxMb /= 1024; // On new line to workaround IL2CPP bug
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| 
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|             var currentMb = (current >> 10);
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|             currentMb /= 1024;
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| 
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|             Slider.maxValue = maxMb;
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|             Slider.value = currentMb;
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| 
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|             TotalAllocatedText.text = "Total: <color=#FFFFFF>{0}</color>MB".Fmt(maxMb);
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| 
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|             if (currentMb > 0)
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|             {
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|                 CurrentUsedText.text = "<color=#FFFFFF>{0}</color>MB".Fmt(currentMb);
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|             }
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|         }
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| 
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|         public void TriggerCollection()
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|         {
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|             GC.Collect();
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|             TriggerRefresh();
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|         }
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|     }
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| }
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