39 lines
		
	
	
		
			723 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			723 B
		
	
	
	
		
			C#
		
	
	
	
| using UnityEngine;
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| using UnityEngine.UI;
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| using System.Collections;
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| 
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| public class ButtonUIEvent : MonoBehaviour {
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| 
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| 	public Text downText;
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| 	public Text pressText;
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| 	public Text pressValueText;
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| 	public Text upText;
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| 	
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| 	public void Down(){
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| 		downText.text="YES";
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| 		StartCoroutine( ClearText(downText));
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| 	}
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| 
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| 	public void Up(){
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| 		upText.text="YES";
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| 		StartCoroutine( ClearText(upText));
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| 		StartCoroutine( ClearText(pressText));
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| 		StartCoroutine( ClearText(pressValueText));
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| 	}
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| 
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| 	public void Press(){
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| 		pressText.text="YES";
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| 	}
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| 
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| 	public void PressValue(float value){
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| 		pressValueText.text = value.ToString();
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| 	}
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| 
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| 
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| 	IEnumerator  ClearText(Text textToCLead){
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| 		yield return new WaitForSeconds(0.3f);
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| 		textToCLead.text = "";
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| 	}
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| 
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| }
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