mergemilitary/Assets/TKGSDK/UnitySDK/Scripts/AnalyticsScripts/ToukaSDK/internal/AudioAdaper.cs

18 lines
313 B
C#

using UnityEngine;
public static class AudioAdaper {
public static void Pause () {
AudioListener.pause = true;
}
public static void Reset () {
AudioListener.pause = false;
}
public static void SetGameSound()
{
// todo 获取当前是否播放声音
AudioAdaper.Reset();
}
}