34 lines
866 B
C#
34 lines
866 B
C#
using UnityEngine;
|
|
using System.Collections;
|
|
|
|
public class DPadParameterUI : MonoBehaviour {
|
|
|
|
public void SetClassicalInertia(bool value){
|
|
|
|
ETCInput.SetAxisInertia( "Horizontal",value);
|
|
ETCInput.SetAxisInertia( "Vertical",value);
|
|
}
|
|
|
|
public void SetTimePushInertia(bool value){
|
|
|
|
ETCInput.SetAxisInertia( "HorizontalTP",value);
|
|
ETCInput.SetAxisInertia( "VerticalTP",value);
|
|
}
|
|
|
|
public void SetClassicalTwoAxesCount(){
|
|
ETCInput.SetDPadAxesCount( "DPadClassical",ETCBase.DPadAxis.Two_Axis);
|
|
}
|
|
|
|
public void SetClassicalFourAxesCount(){
|
|
ETCInput.SetDPadAxesCount( "DPadClassical",ETCBase.DPadAxis.Four_Axis);
|
|
}
|
|
|
|
public void SetTimePushTwoAxesCount(){
|
|
ETCInput.SetDPadAxesCount( "DPadTimePush",ETCBase.DPadAxis.Two_Axis);
|
|
}
|
|
|
|
public void SetTimePushFourAxesCount(){
|
|
ETCInput.SetDPadAxesCount( "DPadTimePush",ETCBase.DPadAxis.Four_Axis);
|
|
}
|
|
}
|