47 lines
1.1 KiB
C#
47 lines
1.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using DG.Tweening;
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namespace MMO
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{
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public class MMOUIHelp : MMOUIBase
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{
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[SerializeField] CanvasGroup mCvsBg;
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[SerializeField] RectTransform mRctBg;
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[SerializeField] Button mBtnClose;
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[SerializeField] Button mBtnContact;
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protected override void OnInit()
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{
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base.OnInit();
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BindBtn(mBtnClose, OnClickClose);
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BindBtn(mBtnContact, OnClickContact);
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}
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public override void OnOpen()
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{
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base.OnOpen();
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mCvsBg.alpha = 0;
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mRctBg.anchoredPosition = new Vector2(0, -160);
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mCvsBg.DOFade(1, 0.3f);
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mRctBg.DOAnchorPosY(0, 0.3f);
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}
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private void OnClickClose()
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{
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mCvsBg.DOFade(0, 0.3f);
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mRctBg.DOAnchorPosY(-160, 0.3f).onComplete = Close;
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}
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private void OnClickContact()
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{
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Application.OpenURL(string.Format("mailto:{0}?subject={1}", "Dev@hotpotgame.com", Application.productName.Replace(" ", "")));
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}
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}
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} |