mergemilitary/Assets/MMOModule/Scripts/MMOTable/MMOTableLevelDiamond.cs

35 lines
905 B
C#

using System;
using System.Data;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MMO
{
public class MMOTableLevelDiamond : MMOTableBase<MMOTableLevelDiamond, MMODataLevelDiamond>
{
public override MMODataLevelDiamond GetData(int pID)
{
return mDataList.Find(pItem => pItem.Level == pID);
}
protected override MMODataLevelDiamond ParseData(DataRow pCollection)
{
MMODataLevelDiamond tItem = new MMODataLevelDiamond();
tItem.Level = 0;
int.TryParse(pCollection[0].ToString(), out tItem.Level);
tItem.Diamond = 0;
int.TryParse(pCollection[1].ToString(), out tItem.Diamond);
return tItem;
}
}
[Serializable]
public class MMODataLevelDiamond
{
public int Level;
public int Diamond;
}
}