mergemilitary/Assets/ThirdPlugins/EasyTouchBundle/EasyTouch/Plugins/Editor/EasyTouchInspector.cs

238 lines
7.4 KiB
C#

using UnityEngine;
using System.Collections;
using UnityEditor;
using HedgehogTeam.EasyTouch;
#if UNITY_5_3
using UnityEditor.SceneManagement;
#endif
[CustomEditor(typeof(EasyTouch))]
public class EasyTouchInspector : Editor {
public override void OnInspectorGUI(){
EasyTouch t = (EasyTouch)target;
#region General properties
EditorGUILayout.Space();
t.enable = HTGuiTools.Toggle("Enable EasyTouch", t.enable,true);
t.enableRemote = HTGuiTools.Toggle("Enable Unity Remote", t.enableRemote,true);
EditorGUILayout.Space();
#endregion
#region Gui propertie
t.showGuiInspector = HTGuiTools.BeginFoldOut( "GUI compatibilty",t.showGuiInspector);
if (t.showGuiInspector){
HTGuiTools.BeginGroup();{
// UGUI
EditorGUILayout.Space();
t.allowUIDetection = HTGuiTools.Toggle("Enable Unity UI detection",t.allowUIDetection,true);
if (t.allowUIDetection ){
EditorGUI.indentLevel++;
t.enableUIMode = HTGuiTools.Toggle("Unity UI compatibilty", t.enableUIMode,true);
t.autoUpdatePickedUI = HTGuiTools.Toggle("Auto update picked Unity UI", t.autoUpdatePickedUI,true);
EditorGUI.indentLevel--;
}
EditorGUILayout.Space();
// NGUI
t.enabledNGuiMode = HTGuiTools.Toggle("Enable NGUI compatibilty", t.enabledNGuiMode,true);
if (t.enabledNGuiMode){
//EditorGUI.indentLevel++;
HTGuiTools.BeginGroup(5);
{
// layers
serializedObject.Update();
SerializedProperty layers = serializedObject.FindProperty("nGUILayers");
EditorGUILayout.PropertyField( layers,false);
serializedObject.ApplyModifiedProperties();
// Camera
if (HTGuiTools.Button("Add camera",Color.green,100, false)){
t.nGUICameras.Add( null);
}
for (int i=0;i< t.nGUICameras.Count;i++){
EditorGUILayout.BeginHorizontal();
if (HTGuiTools.Button("X",Color.red,19)){
t.nGUICameras.RemoveAt(i);
i--;
}
else{
t.nGUICameras[i] = (Camera)EditorGUILayout.ObjectField("",t.nGUICameras[i],typeof(Camera),true);
EditorGUILayout.EndHorizontal();
}
}
}HTGuiTools.EndGroup();
//EditorGUI.indentLevel--;
}
}HTGuiTools.EndGroup();
}
#endregion
#region Auto selection properties
t.showSelectInspector = HTGuiTools.BeginFoldOut( "Automatic selection",t.showSelectInspector);
if (t.showSelectInspector){
HTGuiTools.BeginGroup();{
t.autoSelect = HTGuiTools.Toggle("Enable auto-select",t.autoSelect,true);
if (t.autoSelect){
EditorGUILayout.Space();
// 3d layer
serializedObject.Update();
SerializedProperty layers = serializedObject.FindProperty("pickableLayers3D");
EditorGUILayout.PropertyField( layers,true);
serializedObject.ApplyModifiedProperties();
t.autoUpdatePickedObject = HTGuiTools.Toggle( "Auto update picked gameobject",t.autoUpdatePickedObject,true);
EditorGUILayout.Space();
//2D
t.enable2D = HTGuiTools.Toggle("Enable 2D collider",t.enable2D,true);
if (t.enable2D){
serializedObject.Update();
layers = serializedObject.FindProperty("pickableLayers2D");
EditorGUILayout.PropertyField( layers,true);
serializedObject.ApplyModifiedProperties();
}
// Camera
GUILayout.Space(5f);
HTGuiTools.BeginGroup(5);
{
if (HTGuiTools.Button( "Add Camera",Color.green,100)){
t.touchCameras.Add(new ECamera(null,false));
}
for (int i=0;i< t.touchCameras.Count;i++){
EditorGUILayout.BeginHorizontal();
if (HTGuiTools.Button("X",Color.red,19)){
t.touchCameras.RemoveAt(i);
i--;
}
if (i>=0){
t.touchCameras[i].camera = (Camera)EditorGUILayout.ObjectField("",t.touchCameras[i].camera,typeof(Camera),true,GUILayout.MinWidth(150));
t.touchCameras[i].guiCamera = EditorGUILayout.ToggleLeft("Gui",t.touchCameras[i].guiCamera,GUILayout.Width(50));
EditorGUILayout.EndHorizontal();
}
}
}HTGuiTools.EndGroup();
}
}HTGuiTools.EndGroup();
}
#endregion
#region General gesture properties
t.showGestureInspector = HTGuiTools.BeginFoldOut("General gesture properties",t.showGestureInspector);
if (t.showGestureInspector){
HTGuiTools.BeginGroup();{
t.gesturePriority =(EasyTouch.GesturePriority) EditorGUILayout.EnumPopup("Priority to",t.gesturePriority );
t.StationaryTolerance = EditorGUILayout.FloatField("Stationary tolerance",t.StationaryTolerance);
t.longTapTime = EditorGUILayout.FloatField("Long tap time",t.longTapTime);
EditorGUILayout.Space ();
t.doubleTapDetection = (EasyTouch.DoubleTapDetection) EditorGUILayout.EnumPopup("Double tap detection",t.doubleTapDetection);
if (t.doubleTapDetection == EasyTouch.DoubleTapDetection.ByTime){
t.doubleTapTime = EditorGUILayout.Slider("Double tap time",t.doubleTapTime,0.15f,0.4f);
}
EditorGUILayout.Space ();
t.swipeTolerance = EditorGUILayout.FloatField("Swipe tolerance",t.swipeTolerance);
t.alwaysSendSwipe = EditorGUILayout.Toggle("always sent swipe event",t.alwaysSendSwipe);
}HTGuiTools.EndGroup();
}
#endregion
#region 2 fingers gesture
t.showTwoFingerInspector = HTGuiTools.BeginFoldOut("Two fingers gesture properties",t.showTwoFingerInspector);
if (t.showTwoFingerInspector){
HTGuiTools.BeginGroup();{
t.enable2FingersGesture = HTGuiTools.Toggle("2 fingers gesture",t.enable2FingersGesture,true);
if (t.enable2FingersGesture){
EditorGUI.indentLevel++;
t.twoFingerPickMethod = (EasyTouch.TwoFingerPickMethod)EditorGUILayout.EnumPopup("Pick method",t.twoFingerPickMethod);
EditorGUILayout.Separator();
t.enable2FingersSwipe = HTGuiTools.Toggle("Enable swipe & drag",t.enable2FingersSwipe,true);
EditorGUILayout.Separator();
t.enablePinch = HTGuiTools.Toggle("Enable Pinch",t.enablePinch,true);
if (t.enablePinch){
t.minPinchLength = EditorGUILayout.FloatField("Min pinch length",t.minPinchLength);
}
EditorGUILayout.Separator();
t.enableTwist = HTGuiTools.Toggle("Enable twist",t.enableTwist,true);
if (t.enableTwist){
t.minTwistAngle = EditorGUILayout.FloatField("Min twist angle",t.minTwistAngle);
}
EditorGUI.indentLevel--;
}
}HTGuiTools.EndGroup();
}
#endregion
#region Second Finger simulation
t.showSecondFingerInspector = HTGuiTools.BeginFoldOut("Second finger simulation", t.showSecondFingerInspector);
if (t.showSecondFingerInspector){
HTGuiTools.BeginGroup();{
t.enableSimulation = HTGuiTools.Toggle("Enable simulation",t.enableSimulation,true );
EditorGUILayout.Space();
if (t.enableSimulation){
EditorGUI.indentLevel++;
if (t.secondFingerTexture==null){
t.secondFingerTexture =Resources.Load("secondFinger") as Texture;
}
t.secondFingerTexture = (Texture)EditorGUILayout.ObjectField("Texture",t.secondFingerTexture,typeof(Texture),true);
EditorGUILayout.HelpBox("Change the keys settings for a fash compilation, or if you want to change the keys",MessageType.Info);
t.twistKey = (KeyCode)EditorGUILayout.EnumPopup( "Twist & pinch key", t.twistKey);
t.swipeKey = (KeyCode)EditorGUILayout.EnumPopup( "Swipe key", t.swipeKey);
EditorGUI.indentLevel--;
}
}HTGuiTools.EndGroup();
}
#endregion
if (GUI.changed){
EditorUtility.SetDirty(target);
#if UNITY_5_3
EditorSceneManager.MarkSceneDirty( EditorSceneManager.GetActiveScene());
#endif
}
}
}