mergemilitary/Assets/ThirdPlugins/EasyTouchBundle/EasyTouch/Examples/4.X/UnityUI/UICompatibility/UIWindow.cs

15 lines
358 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
using HedgehogTeam.EasyTouch;
public class UIWindow : MonoBehaviour, IDragHandler, IPointerDownHandler{
public void OnDrag (PointerEventData eventData){
transform.position += (Vector3)eventData.delta;
}
public void OnPointerDown (PointerEventData eventData){
transform.SetAsLastSibling();
}
}