15 lines
358 B
C#
15 lines
358 B
C#
using UnityEngine;
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using UnityEngine.EventSystems;
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using HedgehogTeam.EasyTouch;
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public class UIWindow : MonoBehaviour, IDragHandler, IPointerDownHandler{
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public void OnDrag (PointerEventData eventData){
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transform.position += (Vector3)eventData.delta;
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}
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public void OnPointerDown (PointerEventData eventData){
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transform.SetAsLastSibling();
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}
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}
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