41 lines
858 B
C#
41 lines
858 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Touka
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{
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public class TKGDebugger
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{
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public static void LogDebug(string content)
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{
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if (StaticOtherConfig.IsDebugLog)
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{
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Debug.Log(content);
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}
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}
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public static void LogWarning(string content)
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{
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if (StaticOtherConfig.IsDebugLog)
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{
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Debug.LogWarning(content);
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}
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}
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public static void LogError(string content)
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{
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//if (StaticOtherConfig.IsDebugLog)
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{
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Debug.LogError("[Error] " + content);
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}
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}
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public static void SetUnityLogger(bool _logEnable)
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{
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Debug.unityLogger.logEnabled = _logEnable;
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}
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}
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}
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