413 lines
11 KiB
C#
413 lines
11 KiB
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Touka
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{
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public interface ITKGSDK
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{
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/// <summary>
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/// init sdk
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/// </summary>
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void InitSDK(Action _initCallback = null);
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/// <summary>
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/// Set game focus
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/// </summary>
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/// <param name="_gameFocusAction"></param>
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void SetGameFocusListener(Action<bool> _gameFocusAction);
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/// <summary>
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/// Set reward click listener
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/// </summary>
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void SetRewardClickListener(Action _rewardClickAction);
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/// <summary>
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/// Get channel
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/// </summary>
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/// <returns></returns>
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AppChannel GetChannel();
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#region Ads
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// remove all ads
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void PurchasedRemoveAds();
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/// <summary>
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/// Remove Native Ad
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/// </summary>
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void RemoveNativeAd();
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/// <summary>
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/// Is Ready Native Ad
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/// </summary>
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/// <returns></returns>
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bool IsReadyNativeAd();
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/// <summary>
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/// Show Native Ad
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/// </summary>
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/// <param name="_pos">position</param>
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void ShowNativeAd(RectTransform pRect, Camera pCam = null, string pAdPos = "");
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/// <summary>
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/// Show banner
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/// </summary>
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/// <param name="_pos">1:top,2:bottom</param>
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void ShowBanner(TKGBannerAlign _bannerAlign);
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/// <summary>
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/// Hide banner
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/// </summary>
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void HideBanner();
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/// <summary>
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/// Show Interstitial Ad
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/// </summary>
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/// <param name="_adPos"> Name of interstitial ad placement. </param>
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/// <param name="_callback"> Callback of interstitial ad close and show interstitial failed</param>
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/// <param name="_IvType"> IVADType for distinguish interstitial ads frequency, default use iv1</param>
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void ShowInterstitialAd(TKGIVAdPositionName _adPos, Action _callback = null, IVADType _IvType = IVADType.IV1);
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/// <summary>
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/// Show Reward Ad
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/// </summary>
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/// <param name="_adPos"> Name of reward ad placement</param>
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/// <param name="_rewardCallback"> true:reward succ, false: reward failed</param>
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/// <param name="_showFailedCallback">Callback of reward ad show fail</param>
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void ShowRewardAd(TKGRVPositionName _adPos, Action<bool> _rewardCallback = null, Action _showFailedCallback = null);
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/// <summary>
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/// SetShowSDKToast
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/// <param name="useSDKToast"> if use sdk toast set true else set false</param>
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void SetShowSDKToast(bool _useSDKToast);
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/// <summary>
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/// Is Ready Reward
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/// </summary>
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/// <returns></returns>
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bool IsReadyRewardAd();
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/// <summary>
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/// Is Ready Interstitial
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/// </summary>
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/// <returns></returns>
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bool IsReadyInterstitialAd();
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#endregion
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#region Log Event
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#region Normal
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/// <summary>
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/// log event
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/// </summary>
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/// <param name="_eventSort"></param>
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void LogEvent(string _eventSort);
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/// <summary>
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/// log event
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/// </summary>
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/// <param name="_eventSort"></param>
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/// <param name="_key"></param>
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/// <param name="_value"></param>
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void LogEvent(string _eventSort, string _key, string _value);
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/// <summary>
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/// log event
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/// </summary>
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/// <param name="_eventSort"></param>
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/// <param name="_key01"></param>
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/// <param name="_value01"></param>
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/// <param name="_key02"></param>
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/// <param name="_value02"></param>
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void LogEvent(string _eventSort, string _key01, string _value01, string _key02, string _value02);
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/// <summary>
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/// log event
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/// </summary>
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/// <param name="_eventSort"></param>
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/// <param name="_eventDic"></param>
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void LogEvent(string _eventSort, Dictionary<string, string> _eventDic = null);
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#endregion
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#region Level Event
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/// <summary>
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/// Notify game start
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/// </summary>
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/// <param name="_level"></param>
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void LevelStart(int _level);
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/// <summary>
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/// Notify game start
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/// </summary>
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/// <param name="_level"></param>
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void LevelStart(string _level);
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/// <summary>
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/// Notify game end
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/// </summary>
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/// <param name="_level"></param>
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/// <param name="_stageResult"></param>
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bool LevelEnd(int _level, StageResult _stageResult);
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/// <summary>
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/// Notify game end
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/// </summary>
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/// <param name="_level"></param>
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/// <param name="_win"></param>
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bool LevelEnd(string _level, StageResult _stageResult);
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#endregion
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#region Reward Ad Button Show
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/// <summary>
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/// Log Reward ad button show
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/// </summary>
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/// <param name="_pos"></param>
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void LogRewardAdBtnShow(string _pos);
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#endregion
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#region Tracking Event
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///// <summary>
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///// Log Tracking Event
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///// </summary>
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///// <param name="_eventType"></param>
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//void LogTrackingEvent(TrackingEventType _eventType);
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#endregion
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#endregion
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#region Online Config
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/// <summary>
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/// get config - string
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/// </summary>
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/// <param name="_key"></param>
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/// <returns></returns>
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string GetConfigStr(string _key);
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/// <summary>
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/// get config - int
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/// </summary>
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/// <param name="_key"></param>
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/// <returns></returns>
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int GetConfigInt(string _key);
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/// <summary>
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/// get config - bool
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/// </summary>
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/// <param name="_key"></param>
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/// <returns></returns>
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bool GetConfigBool(string _key);
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#endregion
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#region Others(common)
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/// <summary>
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/// review
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/// </summary>
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void Review();
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/// <summary>
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/// open privacy url
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/// </summary>
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void OpenPrivacyURL();
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/// <summary>
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/// open user term url
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/// </summary>
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void OpenUserTermURL();
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/// <summary>
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/// open more game
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/// </summary>
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void OpenMoreGame();
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/// <summary>
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/// open browser url
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/// </summary>
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/// <param name="_url"></param>
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void OpenUrlByBrowser(string _url);
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void OpenPolicyPop();
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void Toast(string _text);
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/// <summary>
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/// shake
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/// </summary>
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/// <param name="_shakeType">0 light,1 medium,2 heavy</param>
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/// <param name="_intensity">ios 0~1, android any num</param>
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void Shake(int _shakeType, float _intensity = 1);
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#endregion
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#region Others (unCommon)
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/// <summary>
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/// Set game focus
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/// </summary>
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/// <param name="_gameFocusAction"></param>
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void SetUserSourceListener(Action<bool, string> _userSourceAction);
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/// <summary>
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/// Set game focus
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/// </summary>
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/// <param name="_gameFocusAction"></param>
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void SetUserSourceListener(Action<bool, string, string> _userSourceActionWithCampaignName);
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/// <summary>
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/// common callback
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/// </summary>
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/// <param name="_commonCallback"></param>
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void SetTKGCommonCallback(Action<CommonCallbackCode, string> _commonCallback);
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/// <summary>
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/// set log enable
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/// </summary>
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/// <param name="_enable"></param>
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void SetLogEnable(bool _enable);
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/// <summary>
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/// share txt
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/// </summary>
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/// <param name="_shareTxt"></param>
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void ShareTxt(string _shareTxt);
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/// <summary>
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/// regist APNS
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/// </summary>
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void RegistAPNS();
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/// <summary>
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/// shake
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/// </summary>
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/// <param name="notiId">notification identifier</param>
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/// <param name="body">The body of the notification.</param>
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/// <param name="fireDate">notify after the time interval. format: yyyy-MM-dd HH:mm:ss </param>
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/// <param name="badge">The application badge number.</param>
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/// <param name="title">The title of the notification.</param>
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/// <param name="subTitle">The subtitle of the notification.</param>
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void RegistNotification(string notiId, string body, string fireDate, int badge, string title, string subTitle);
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/// <summary>
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/// remove all notification
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/// </summary>
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void RemoveAllNotifications();
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/// <summary>
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/// remove notification by notification identifier
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/// </summary>
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/// <param name="notiId">notification identifier</param>
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void RemoveNotification(string notiId);
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#endregion
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}
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/// <summary>
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/// IV Ad Type
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/// Control different frequency interstitial Ads
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/// </summary>
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public enum IVADType
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{
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IV1 = 0,
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IV2,
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IV3,
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IV4,
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IV5,
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IV6,
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IV7,
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iv8,
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MAX,
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}
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/// <summary>
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/// Tracking Event Type
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/// </summary>
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public enum TrackingEventType
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{
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GuildStart = 0, // guide start show
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GuildEnd = 1, // guild end
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FirstOperateGame = 2, // user operates the game for the first time
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Max,
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}
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/// <summary>
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/// ad show failed code type
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/// </summary>
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public enum AdShowFailCodeType
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{
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AdShowFailReal = 57, // ad real show failed
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AdIsNotReady = 58, // The ad component is displayed and found not ready
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AdIsReadyCannotShow = 59, // When the ad component is displayed, the ad is ready, but the rule that cannot display the ad is triggered
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}
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/// <summary>
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/// banner align
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/// </summary>
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public enum TKGBannerAlign : int
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{
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BannerCenterBottomAlign = 34,
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BannerCenterTopAlign = 10,
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}
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/// <summary>
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/// tkg common callback code
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/// </summary>
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public enum CommonCallbackCode
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{
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FirebaseOnlineParamGet_Succ = 990001,
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FirebaseOnlineParamGet_Failed = 990002,
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}
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/// <summary>
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/// stage result
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/// </summary>
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public enum StageResult
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{
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StageSucc = 0,
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StageFail = 1,
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StageRetry = 2,
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StageBack = 3,
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}
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/// <summary>
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/// app channel
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/// </summary>
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public enum AppChannel
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{
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None,
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AppStore_GB,
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AppStore_CN,
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GooglePlay,
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DY012,
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GW002,
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HY003,
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OP004,
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VO005,
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XM006,
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HW007,
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TX008,
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TP009,
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MM010,
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ZX011,
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KS012,
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PJ000,
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AndroidRoot = 10000
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}
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}
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