43 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
| ------------------
 | |
| Epic Toon FX
 | |
| ------------------
 | |
| 
 | |
| To use the effects, simply import the asset to your project.
 | |
| The effect prefabs can be dragged and dropped into the scene, or spawned with a script.
 | |
| 
 | |
| Feel free to reference or re-purpose any of the included scripts for your games or projects.
 | |
| 
 | |
| ------------------
 | |
| F.A.Q.:
 | |
| ------------------
 | |
| 
 | |
| Q: I'm getting a lot of "AABB" errors when testing the demo or importing the effects to my project.
 | |
| 
 | |
| A: This happens in Unity 5.3, and can be fixed by updating to 5.3.1p2 or later versions.
 | |
| 
 | |
| ----------------------------------------
 | |
| 
 | |
| Q: I think this pack is missing something / This pack doesn't have an effect like this
 | |
| 
 | |
| A: If you have any suggestions for additional content, feel free to send me an e-mail, and it might just be featured in the next version.
 | |
| 
 | |
| ----------------------------------------
 | |
| 
 | |
| Q: My impact effects rotation is odd! 
 | |
| 
 | |
| A: Some of the impact effects default rotation is set to impact at a floor.
 | |
| This means you will have to script the impact effect to be rotated according to the surface direction.
 | |
| 
 | |
| ------------------
 | |
| Credits:
 | |
| ------------------
 | |
| 
 | |
| Particle effects, sprites and design by Kenneth Foldal Moe
 | |
| Thanks to Daniel Kole Productions for the demo programming! (Check out his Asset Store here: http://u3d.as/3mq )
 | |
| 
 | |
| ------------------
 | |
| 
 | |
| 
 | |
| Feedback and questions can be sent to: archanor.work@gmail.com
 | |
| 
 | |
| If you like this asset, please rate and review it at the Asset Store! |