mergemilitary/Assets/Plugins/ToukaGames/ToponSDK/unityads/UnityAds.framework/Headers/UnityAds.h

32 lines
1.1 KiB
Objective-C
Executable File

#import <Foundation/Foundation.h>
/**
* This is an umbrella header, pls modify it with caution ;)
*/
#ifndef UnityAds_h
#define UnityAds_h
FOUNDATION_EXPORT double UnityAdsModuleVersionNumber;
FOUNDATION_EXPORT const unsigned char UnityAdsModuleVersionString[];
#import <UnityAds/UnityAdsInitializationDelegate.h>
#import <UnityAds/UnityServices.h>
#import <UnityAds/UnityAdvertisement.h>
#import <UnityAds/UADSBannerView.h>
#import <UnityAds/UADSBannerViewDelegate.h>
#import <UnityAds/UADSBannerError.h>
#import <UnityAds/UADSPlayerMetaData.h>
#import <UnityAds/UADSMediationMetaData.h>
#import <UnityAds/UnityAdsInitializationError.h>
#import <UnityAds/UnityAdsInitializationDelegate.h>
#import <UnityAds/UnityAdsLoadDelegate.h>
#import <UnityAds/UnityAdsShowDelegate.h>
#import <UnityAds/UADSLoadOptions.h>
#import <UnityAds/UADSShowOptions.h>
#import <UnityAds/UADSBannerAdRefreshViewDelegate.h>
#import <UnityAds/UnityAnalytics.h>
#import <UnityAds/UnityAnalyticsAcquisitionType.h>
#import <UnityAds/UANAApiAnalytics.h>
#import <UnityAds/UADSBanner.h>
#endif /* UnityAds_h */