31 lines
632 B
C#
31 lines
632 B
C#
using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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public class TouchPadUIEvent : MonoBehaviour {
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public Text touchDownText;
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public Text touchText;
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public Text touchUpText;
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public void TouchDown(){
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touchDownText.text="YES";
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StartCoroutine( ClearText(touchDownText));
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}
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public void TouchEvt(Vector2 value){
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touchText.text = value.ToString();
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}
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public void TouchUp(){
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touchUpText.text="YES";
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StartCoroutine( ClearText(touchUpText));
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StartCoroutine( ClearText(touchText));
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}
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IEnumerator ClearText(Text textToCLead){
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yield return new WaitForSeconds(0.3f);
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textToCLead.text = "";
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}
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}
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