mergemilitary/Assets/ThirdPlugins/EasyTouchBundle/EasyTouchControls/Examples/Version 1.X/LoadLevelScript.cs

89 lines
1.7 KiB
C#

using UnityEngine;
using System.Collections;
#if UNITY_5_3
using UnityEngine.SceneManagement;
#endif
public class LoadLevelScript : MonoBehaviour {
public void LoadMainMenu(){
#if UNITY_5_3
SceneManager.LoadScene( "MainMenu");
#else
Application.LoadLevel( "MainMenu");
#endif
}
public void LoadJoystickEvent(){
#if UNITY_5_3
SceneManager.LoadScene( "Joystick-Event-Input");
#else
Application.LoadLevel( "Joystick-Event-Input");
#endif
}
public void LoadJoysticParameter(){
#if UNITY_5_3
SceneManager.LoadScene("Joystick-Parameter");
#else
Application.LoadLevel("Joystick-Parameter");
#endif
}
public void LoadDPadEvent(){
#if UNITY_5_3
SceneManager.LoadScene("DPad-Event-Input");
#else
Application.LoadLevel("DPad-Event-Input");
#endif
}
public void LoadDPadClassicalTime(){
#if UNITY_5_3
SceneManager.LoadScene("DPad-Classical-Time");
#else
Application.LoadLevel("DPad-Classical-Time");
#endif
}
public void LoadTouchPad(){
#if UNITY_5_3
SceneManager.LoadScene("TouchPad-Event-Input");
#else
Application.LoadLevel ("TouchPad-Event-Input");
#endif
}
public void LoadButton(){
#if UNITY_5_3
SceneManager.LoadScene("Button-Event-Input");
#else
Application.LoadLevel("Button-Event-Input");
#endif
}
public void LoadFPS(){
#if UNITY_5_3
SceneManager.LoadScene("FPS_Example");
#else
Application.LoadLevel("FPS_Example");
#endif
}
public void LoadThird(){
#if UNITY_5_3
SceneManager.LoadScene("ThirdPerson+Jump");
#else
Application.LoadLevel("ThirdPerson+Jump");
#endif
}
public void LoadThirddungeon(){
#if UNITY_5_3
SceneManager.LoadScene("ThirdPersonDungeon+Jump");
#else
Application.LoadLevel("ThirdPersonDungeon+Jump");
#endif
}
}