mergemilitary/Assets/TKGSDK/Config/StaticStringsKey.cs

82 lines
2.0 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Touka {
/// <summary>
/// Ads SDK Param
/// </summary>
public static class StaticStringsKey
{
#region App info
// app name
public static string AppName = "";
// bundle id
public static string BundleId = "";
#endregion
#region Analytics
// umeng
public static string UMENG_APPKEY = "";
public static string UMENG_CHANNELID = "";
// ga
public static string GA_gameKey = "";
public static string GA_secretKey = "";
// tenjin
public static string TENJIN_KEY = "";
#endregion
#region Ads
// admob id
public static string Admob_AppID = "";
// app id
public static string TOUKA_SDK_APPID = "";
// app key
public static string TOUKA_SDK_APPKEY = "";
// iv id
public static string TOUKA_SDK_INTERID = "";
// rv id
public static string TOUKA_SDK_REWARDID = "";
// splash id
public static string TOUKA_SDK_SPLASHID = "";
// native id // iOS use
public static string TOUKA_SDK_NATIVEID = "";
//// render native id
//public static string TOUKA_SDK_RENDERNATIVEID = "";
// banner id
public static string TOUKA_SDK_BANNERID = "";
// native banner id
public static string TOUKA_SDK_NATIVEBANNERID = "";
// native splash id
public static string TOUKA_SDK_NATIVESPLASHID = "";
#endregion
#region Basic Config
// PlayerAge
public static string PlayerAge = "";
// GameTheme
public static string GameTheme = "";
// privacy url
public static string PrivacyURL = "";
// agreement url
public static string AgreementURL = "";
// more game url
public static string MoreGameURL = "";
#endregion
}
}