mergemilitary/Assets/Art_Military/AAsucai/ToolsManager.cs

24 lines
591 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public class ToolsManager : MonoBehaviour
{
#if UNITY_EDITOR
[MenuItem("EditorTools/DestoryColl _F1", false, 1)]
static void DestoryColl()
{
if (Selection.gameObjects.Length <= 0)
{
Debug.LogError("请选择至少一个游戏物体");
return;
}
for (int i = 0; i < Selection.gameObjects.Length; i++)
{
Selection.gameObjects[i].SetActive(!Selection.gameObjects[i].activeSelf);
}
}
#endif
}